Thursday, 2 February 2012

lip sync 3 full complete

Today I have drawn a lip sync on flash which i found alot easier to understand and put together, because i could test it to see if it looks in the right place really quick which was a time saver.
I did have some difficulty because flash isnt like final cut where you can scroll on the sound with the mouse to see if its in the right place or not. but i had to just play form the beginning to see if it works or not.

Im a pleased with how this looks because the tongue looks like its vibrating which fits with the accent.

Wednesday, 1 February 2012

Referral fix up no.1

First the list of things i need to do in order to pass.

-finished animation sequence on DVD  
-improved lip synch exercise 
-updated blog
- improved portfolio of reference and design work.

Today i have started to redraw my finished animation on paper.


This is the begining, where the granny is sitting in her rocking chair, i thought this would add to the character design to make her more believeable.

Friday, 4 November 2011

Thursday, 3 November 2011

Lip Sync no.2


Lip sync practise 2 from Bao Duong on Vimeo.

another character saying the same line but with extra frames i could see missing in the first version. I did a simpler character so this would be a quick test. but turns out, the extra frames made it confusing and mess up the timing of the mouth.

Lip Sync no.1


Lip sync practise 1 from Bao Duong on Vimeo.

"Thats his little game is it?" My chosen clip from daffy ducks monolog on being shot during duck hunting.
I found Lip syncing VERY confusing, This is a practise run through. With very little frames I was trying to see if the mouth movement made sense at the key points. and if they looked like my character was saying it. Next i will add more frames and add emotion in the face, with the eye brows and maybe hand gestures.

This was one of my character designs, with a duck hat.

Ball bounce no.4


Ball bounce no.4 from Bao Duong on Vimeo.

In my previous  attempts of doing a bouncy ball, i focused too much on designing an animation instead of practicing the ball bounce, which lead to the focus being taken away from what i can produce. This is another ball bounce i did, just focusing on the bounce of the ball. to be honesty, i am still not happy with it because at some points the gravity does not hit the ball as such as it would in real life. I will be coming back to doing another ball bounce.