Friday, 4 November 2011
Thursday, 3 November 2011
Lip Sync no.2
Lip sync practise 2 from Bao Duong on Vimeo.
another character saying the same line but with extra frames i could see missing in the first version. I did a simpler character so this would be a quick test. but turns out, the extra frames made it confusing and mess up the timing of the mouth.
Lip Sync no.1
Lip sync practise 1 from Bao Duong on Vimeo.
"Thats his little game is it?" My chosen clip from daffy ducks monolog on being shot during duck hunting.
I found Lip syncing VERY confusing, This is a practise run through. With very little frames I was trying to see if the mouth movement made sense at the key points. and if they looked like my character was saying it. Next i will add more frames and add emotion in the face, with the eye brows and maybe hand gestures.
This was one of my character designs, with a duck hat.
Ball bounce no.4
Ball bounce no.4 from Bao Duong on Vimeo.
In my previous attempts of doing a bouncy ball, i focused too much on designing an animation instead of practicing the ball bounce, which lead to the focus being taken away from what i can produce. This is another ball bounce i did, just focusing on the bounce of the ball. to be honesty, i am still not happy with it because at some points the gravity does not hit the ball as such as it would in real life. I will be coming back to doing another ball bounce.
Friday, 30 September 2011
Walk Cycle no.2
Walk cycle 1 clothed from Bao Duong on Vimeo.
Using my First walk as a template i tried animating a character walking. It turned out to be a lot more confusing and difficult then i expected, because the character now looks like he does a kick after every walk, when you start to focus on details you lose focus on the actual animation.
I made him go up and down more this time, but it still doesn't show as well, it needs to be more exaggerated.
Monday, 26 September 2011
Walk Cycle no.1
Walk cycle 1 from Bao Duong on Vimeo.
This was the next step. Very difficult and confusing.
Opposite arms and legs.
My body and head wasn't moving up and down which made the legs seem like they were stretching.
This stick man has a very elegant walk.
Wednesday, 21 September 2011
Ball bounce no.3
Ball bounce 3 swinging handman from Bao Duong on Vimeo.
For this ball bounce i created two plans. Using coins as ball templates.
The smaller ball is a 5p, drawn to resemble a marble, i didn't give it the squash and stretch technique to test if it looks like the material. it just didn't work very well as an animation. because it would have worked better with light/shadows/sounds.
The second ball is a £2 coin. I gave this too little squash and stretch, you could barely see it in the animation.
And then i had a bit of fun by adding a little person falling from above and swinging on a rope..
35 frames. 25 FPS
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